I mean, sure, its only five mana more and returns to your hand when it blocks, but at least Zephyr Spirit gets one more point of toughness
The first choice for building a Commander deck is generally the commander, this is where your color identity comes from, and you add both partner commanders together to get the color identity
It comes with: A storage box (The Trove itself) 2 deck boxes Likely simple cardboard like The First Chapter 8 Booster Packs 15 Game Tokens A Players Guide The Players Guide that comes with the Trove (if its like the first) will have an overview of the lore, a few highlighted cards, some strategy, and then some cool combos
Specifically in Commander, this card has some great link-up potential with cards like Willowdusk, Essence Seer, or Betor, Ancestor's Voice, which offer bonus actions based on the life lost (or gained) in a turn